14. February 2015
Android Game Development
Wanting to expand my horizons a little, I decided to give android game development a try. I quickly prototyped a game in canvas + js called protect your thing to give myself an idea of how it would work on the android platform. This was a natural prototyping choice for me because I’ve been working with JS code daily for at least a decade now, and I love playing with canvas. (I frequently will whip up a little graphic in canvas reminiscent of my early QBasic coding days, but flavoured by the years of studying mathematics that followed).